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Friday, February 13, 2009

Lion In A Net: Saratoga 1777 (PnP)


As Saratoga was not one battle but a month of manuvering and fighting, the challenge was how to model the aspect of time in the game. This was done by creating a two-tier system of a game day and action turns.
There are 10 “game day” turns in the game, each game day representing one or more historical days. Each game day consists of the following phases.

Reinforcements Arrival
Build Forts
Initiative Check
Day Action Roll
American Action Roll (Solitaire)
Three Action Turns (depends on day action roll)
End of day (if action that day)

If the action roll for the day allows for "action" (movement beyond the army bases and combat) during a game day, the game day then has three action turns consisting of the following phases.

Side With Initiative Movement
Other Side Movement
Combat (including Retreats)

At the end of the combat phase, the game day is over and the end of day phase completes the game day turn.

Saratoga can be said to have been the turning point of the American Revolutionary War. After the surrender of general Burgoyne and his troops at Saratoga, the French soon entered the war on the side of the Rebels. Without French men, material and money, conceiveably the Colonies might well have lost the war.

If Saratoga, then, is the most important battle of the war for the Americans, then Benedict Arnold may be their greatest hero because it was his generalship and courage, more than any other, that gave the colonies a positive result at Saratoga. It was Benedict Arnold, whose name has become synonymous with "traitor", who persuaded the cautious, unimaginative American General Gates to aggressively counter British moves at Saratoga that resulted in an American victory and Burgoyne's surrender.

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