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Friday, October 30, 2009

Tomorrow A Corps



Homegrown Games' Huzzah! (Rebel Yell Lite) game module, Tomorrow A Corps, is available at White Dog Games. With game design by Richard A. Dengel, the game boasts a beautiful, full-color map, also done by Richard.

Saturday, October 17, 2009

Night of the Living Dead Map



Above is a preview of the Night of the Living Dead game map. Based on the farmhouse in the cult film classic, the map was created by Richard Dengel. The game map and counters will all be in glorious black and white (and gray). We are hoping for a Halloween release.

Tuesday, October 13, 2009

Baseball Manager Version 1.2.0 Release



Version 1.2.0 of Baseball Manager has been released. In addition to some minor user guide modifications, this version makes the following changes:

  • the batting order can be changed between games in the three-game series
  • the current batter is not skipped when a steal option is selected
  • bunt with a runner on first and no runner on third is allowed
  • manager points awarded for successful bunts and steals
  • Monday, October 12, 2009

    Blenheim Fix


    The computer-based board game BLENHEIM did not run on some client computers which did not have a certain runtime routine. That problem has been fixed and it should run now on all Windows computers.

    Friday, October 9, 2009

    Zombie Fun



    Coming out for the Halloween season is Night of the Living Dead, the board game. It will be a PnP game, mostly in glorious black and white. A tribute to the 1968 film of the same name, NOTLD takes place in and around the house where a small group of humans sought refuge from very scary zombie-like "things".

    Some comments by the game's author, Dennis L. Bishop:

    "It may be asked why "The Night of the Living Dead" and other horror flicks were filmed in black and white. The classic "The Wizard of Oz" actually mixed the two mediums. NOTLD was begun in color, but the color was removed and the rest of the film was shot in B/W due to lack of funding.

    "Movies like "I Walked With A Zombie," "White Zombie," and earlier depictions of zombies had no relationship to the Romero/Russo "Things." Still, the Romero/Russo "Things" became a prototype for what movie, literature, and game fans know today as Zombies.

    "Note that in the 1968 film that the word “zombie” is never used. The creatures are called “things,” and the Romero-Russo creatures were technically ghouls in the folklore sense, except that ghouls fed upon the dead while the “things” were the opposite with the dead feeding on the living, but not actually doing this in the movie. The only time that we see the humans being eaten is when Tom and Judy are burned up in an attempt to escape. The “things” are also seen eating bugs, so it seems that they are not terribly picky."

    Spooky game counters by Thomas Cundiff.

    Thursday, October 8, 2009

    Deadly At Close Range


    Master and Commander is a PnP board game simulation of Napoleonic sea combat. Utilizing a simple rules scheme for quicker play, the game attempts nevertheless to retain the essense of naval combat of that era. The challenge to the player is the tactical combat management of a squadron of warships while dealing with wind direction and continuous movement under sail. There are four ship ratings from 1st to fourth and ships have Movement and Fire Power ratings that reflect those ratings. Action includes broadsides, boardings and collisions, any of which may result in step loss, steering lost (fire combat only), dead in the water or sunk. Fire combat effectiveness depends on the distance to the target and the number of guns (Fire Power). But, generally, these ships were deadliest at close range. Counters by Thomas Cundiff. Visit his Old Soldiers Magazine site at http://www.oldsoldiersmagazine.com/.