Wednesday, May 24, 2017
Tuesday, May 23, 2017
MTW is a solitaire game of the Falkland conflict. Play testing and final art are coming along well and the game is scheduled to be released at the end of June. Bonus: game art is by Tim Allen.
Thursday, May 18, 2017
Attendees who already own a WDG game can upgrade their game map to a one-piece poster-style map if it is larger than 17" x 11" for only $5 to be picked up at the convention. Send an email order for a map upgrade only to WDG or to Blue Panther at email@example.com on or before Wednesday May 24th. Map upgrades for pre-owned WDG games will be paid for when picked up.
Those who have purchased or who purchase a PnP format game from WDG and want to purchase the same great printed countersheet for the game that is shipped with boxed and folio formats of the game can do so for $10 for a full countersheet or $5 for a half sheet. Just order by email on or before Wednesday, May 24th. Countersheets ordered this way will be paid for and picked up at the convention like the poster map upgrades.
Any convention type orders made later than Wednesday May 24th cannot be guaranteed to be ready in time for CSW.
Saturday, April 22, 2017
Friday, April 14, 2017
Thursday, April 6, 2017
Saturday, March 11, 2017
A simulation of the Caporetto Offensive conducted by the Central Powers against Italy during World War One in October-November of 1917, EOH is corps-level game of ten turns, each turn representing three days of real time.
Recent play testing has resulted in a decisive Italian victory and another in a narrow Central Powers win.
Friday, March 10, 2017
Tuesday, February 28, 2017
Saturday, February 25, 2017
Monday, February 13, 2017
Tuesday, January 24, 2017
We have received final cover art from artist Mike Mirfin for the Little Bighorn game. We are awaiting eight additional counters representing four companies of the 2nd Cavalry from artist Jose Faura. Four companies of the 2nd were offered to Custer to take along with him on his final campaign. But, of course, he refused them. Now the player will have the opportunity to see what effect they might have had in "The Lost Battalion" scenario of the game. In addition to the 2nd Cavalry battalion, the player will have two Gatling gun units at his command for a little more firepower should he want it.
Thursday, January 19, 2017
WDG is pleased to announce the publication of Steve Pole's War in the Pacific 1941`-1945. The game allows players to replay the conflict between the Empire of Japan and the Allies in the Pacific Theater of World War II. WIP is a campaign game on a grand strategic scale. Random event cards reflect the major political and technological changes/events which occurred during the War; depots are used to stress the crucial importance of logistics; and there is a mechanic that generally effects simultaneous movement (campaigning). The heart of WIP is the use of Resource Points which players spend to conduct their campaigns. The Japanese player starts with more RPs and it is his challenge to use them effectively in the first months and years of the war before the immense resources of the Allies kick in and begin to be felt.
Game components include the following:
- 12-page Rule Book
- Extended Example of Play Booklet
- Player Reference Sheets
- 22” x 17” Hexagonal Map of the Pacific Theater
- 208 Unit Counters and Game Markers
- 40 Random Event Cards
- Two Six-sided Dice (2D6): One Red, One White